
About HOT_BOT:
view README.TXT
view my interview at Botepidemic
go to the Hot_Bot Forum
HOT_BOT is a non-waypointed bot for the frontline force mod. This means that if can be used for all maps, although the bots navigate much better in some maps (like flf_village, flf_kezman) than in other more complicated maps. Recent improvements in navigation have made the bot much more playable on many maps. A more complete description of what has been implemented and can be found in the readme.txt and the latest map reports can be found in the "other" section of the hot_bot forum.
Hot_Bot Beta 1 includes the basic team code, which allows the bots to attack capture points as a team. Doors and Capture points are now implemented also, making the bot fully functional in several maps. Team concepts will continue to be the focus of my development during future releases
Constructive development comments and ideas as well as bug reports are always welcomed. You post them in the forum, or mail me at dannywent@hotmail.com
As for the coder, my name is Dan Wendlandt and I'm an 18 years-old I've been coding in C++ for a year and a half, but have just started programming bots in November of 2000.